Model, Rig and Animations I made for a game prototype for a school project.
Render in Blender
Rig Showcase
Move/"Walk" Animation
Threat Animation (for when in-game, the player gets close to the slime and gets scared)
Fall Animation (for when the player attacks him while in "threat" pose, being able to capture him while fallen over)
Recover Animation (for when the player takes too long and doesn't capture the slime while stunned in the ground)